nodedrum

███╗   ██╗ ██████╗ ██████╗ ███████╗██████╗ ██████╗ ██╗   ██╗███╗   ███╗
████╗  ██║██╔═══██╗██╔══██╗██╔════╝██╔══██╗██╔══██╗██║   ██║████╗ ████║
██╔██╗ ██║██║   ██║██║  ██║█████╗  ██║  ██║██████╔╝██║   ██║██╔████╔██║
██║╚██╗██║██║   ██║██║  ██║██╔══╝  ██║  ██║██╔══██╗██║   ██║██║╚██╔╝██║
██║ ╚████║╚██████╔╝██████╔╝███████╗██████╔╝██║  ██║╚██████╔╝██║ ╚═╝ ██║
╚═╝  ╚═══╝ ╚═════╝ ╚═════╝ ╚══════╝╚═════╝ ╚═╝  ╚═╝ ╚═════╝ ╚═╝     ╚═╝
drum synth + sequencer · every hit synthesized
8 voices · 16-step sequencer · p-lockskcksnrclpchhohhtomrimprcp-lock · pitch / decay / pan

eight fully-synthesized drum voices and a 16-step sequencer with per-step parameter locks. no samples — every kick, snare, and hat is generated from oscillators and noise you can dial to taste.

// features
  • 8 synth voices · kick / snare / clap / hats / toms / perc
  • 16-step sequencer, per-step p-locks + micro-timing
  • analog-modeled drum engines, fully tweakable
  • per-voice drive, filter, and send fx
  • swing, probability, and per-track length for polymeter
// spec
voices8 synth
steps16 · p-lock
engineanalog model
formatsvst3 · au · clap